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Creativity+Innovation Courses Spring 2022

Immersive Spatial Sound, Music, and Sonification

MUS 4014/4014H

This advanced electroacoustic research topic open to all juniors and seniors will explore the role of spatial sound in arts, design, and foundational research. Of particular focus will be immersive sound and sonification. Students will learn the basics of spatial sound creation and perception, and explore its use in a broad range of creative scenarios, from artistic creations and new ways of exploring data, to facilitating situational awareness in real-world scenarios. Students should have a solid understanding of math. For non-music majors, basic (or better) knowledge of computer programming is encouraged. While not required, familiarity with visual programming environments for sound, such as Max and Pd-L2Ork, is a plus.

Additional Information
T/R 9:30-10:45 a.m.
Taught by Professor Ivica Ico Bukvic, SOPA/Music/ICAT/C+I
May Count as a Technical Elective for Engineering Students
CRNs 18091 and 21353 (Honors)

CT+E Play to Make

IDS 1114

Play to Make is a course for students that want to test their creative side in a transdisciplinary course about art, design, technology, and their impact on society. The class is hands-on and introduces students to the notion of play as a process to generate work and discover connections. It is a great compliment to in-major work, as the skills you learn in this course are meant to inspire you in how to be creative in all of your classes and teamwork. Students will explore physical making of work, as well as use digital tools, to achieve their intention for any project.

Additional Information
T/R 3:30-4:45 p.m.
Taught by Professor Martha Sullivan, Architecture+Design
CRN: 16401

Game Design

ART 3504

This course introduces the conceptual foundations of games. We will look both into theoretical frameworks and game design practice. You will work in teams in the design, balancing, and presentation of original game concepts. You will also learn by doing formal analysis and critique of existing games of a variety of genres.

Additional information
T/R 10:20 a.m.-12:15 p.m.
Taught by Wallace Santos Lages, SOVA/CS

Adv. Creative Code

ART 3704

In this course you will learn the fundamentals of real time 3D programming using the Unity3D game engine. It will cover physics, character control, animation, 3D transforms, shading and sound. You will also learn how to do common operations, such as collision detection, character control and animation, state machines, camera control, and navigation.

This course requires some coding experience: ART 3504 TS: Creative Coding, CS 1054, CS 1044, or equivalent.

Additional Information
T/R 12:30-3:25 p.m.
Taught by Wallace Santos Lages, SOVA/CS

Creative Technologies, Hidden Histories, Informal Learning

HIST 4004

This course will appear on your final transcript as HIST/EDCI/ART 4014: “History Lab: Creative Technologies, Hidden Histories, Informal Learning,” and it will fulfil Pathways 6 (Critique and Practice in Design) or Pathways 7 (Critical Analysis of Equity and Identity). As Virginia Tech turns 150 in 2022, we will use creative technologies to visualize the university’s hidden histories. You will learn skills in technologies such as Extended Reality, digital exhibit design, and 3D artifact scanning as you explore the physical campus and the people who made Tech what it is today. Sophomore standing is required. The course is team taught by faculty members in history, visual arts, and education, with support from the libraries.

Additional Information
Taught by Dr. Quigley, History; David Hicks, English; Thomas Tucker, SOVA
Pathways Areas 6 and 7.

Also offered

ENGE 2094: Create!: Ideation & Innovation
TR 12:30-1:45 p.m.
Taught by Professor Mark Huerta, Engineering Education
Pathways Area 6d and the Innovation Minor and the Technology, Humans, and the Environment Minor

ENGE 2984G: SS: Service Learning & Beyond
TR 3:30-4:45 p.m.
Taught by Professor Chelsea Lyles, ICAT
Pathways Area 7 and the Innovation Minor, can be subbed for UH 3204

STS 2254: Innovation in Context
TR 3:30-4:45 p.m.
Taught by Professor Fabio Prieto-Nunez, Science, Technology, & Society
Pathways Area 2 and the Innovation Minor

MGT/IDS/ENGE 4094: StartUp: Commercialization
MW 5:30-6:45 p.m.
Taught by Professor Howard Haines, Business
Pathways Area 2 and the Innovation Minor

MUS 3164H: History of Electronic Music
T/R 12:30-1:45 p.m.
Taught by Professor Eric Lyon, SOPA/Music
Pathways Area 2 and Honors class
CRN 21909

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